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Proxies – when and when not to use them?

Proxies – when and when not to use them?

Proxies – when and when not to use them? In this video, Auticus goes over the pros and cons of proxies and keeping in mind that everyone plays games for different reasons.


Software engineer, data science, machine learning, AI, game designer, and writer.

1 Comment

  • Mateusz Płoszczyca
    Mateusz Płoszczyca
    May 21, 2020 at 2:25 pm

    May take on proxies (BTW I am not a Vanguard):
    1) I have zero problem with using proxies to learn the game, and see if it is even worth playing (hey, my very first wargame – Warzone 1th edition, was played with the chess pieces).
    2) I have zero problem if a player uses proxies to test a unit, to learn if he wants to use it in a future, and to save him/her a money if he does not like the experience.
    After that, I do not tolerate proxies, because:
    1) It is not fair for other players who spent their cash on the models.
    2) If you do not buy the models than a game will die.
    3) I play the particular game because I like its background, and want to see a game being a part of that world, not the kitchen sink of a multiverse.

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